I missed the shield in the treasure room at first (maybe make it pop more?) but the gameplay loop is interesting.
The timer felt a bit punishing since I can't control when or how fast the intruders will appear and sometimes I felt like I was losing just because they were taking their sweet time... I think it would be cool if the intruders were the ones on a time limit instead! Loved the +5sec mechanic for the "!", though, definitely kept me in the game.
Yeah, I understand what you are saying about the timer -- intruders being on a time limit, or having the time limit be within the player's control in some way, shape or form, would have been a better implementation.
Thanks for playing and giving me your feedback! Appreciate it.
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Cool concept and solid progression logic!
I missed the shield in the treasure room at first (maybe make it pop more?) but the gameplay loop is interesting.
The timer felt a bit punishing since I can't control when or how fast the intruders will appear and sometimes I felt like I was losing just because they were taking their sweet time... I think it would be cool if the intruders were the ones on a time limit instead!
Loved the +5sec mechanic for the "!", though, definitely kept me in the game.
Yeah, I understand what you are saying about the timer -- intruders being on a time limit, or having the time limit be within the player's control in some way, shape or form, would have been a better implementation.
Thanks for playing and giving me your feedback! Appreciate it.